Merge Keep is an exciting new  game that fuses collectible card game with match 3, it's Candy Crush with wizards. Lots of planned mages with unique spells and powers to conquer your enemies and keep you're castle safe.



This whole project was created by a single person so far would love to hire a second as well. I think the game is greta and play it all the time myself. The most addictive puzzle game yet help fund the second phase, I need 25k it's a low bar for funding because I can pump out the characters in 4 hours from nothing to fully working in game with magic spells code and all.


The game will be free to play with a battle pass, the battle pass will only contain new mages, and gold. NO pay for power pay for convenience, the free player will be allowed to earn gold via videos and in-game performance and new ad will pop up during loading times. Battle asses will be a dollar a month or 10 dollars a year. T he philosophy instead of milking a few, make it cheap so many have no problem paying in  a monthly pass is barely more then other competitors. The game is designed so I can quickly iterate content quickly.

Roadmap

Alpha Phase
  •  Mobile version with ads only
  • Game will be free to play for life only on steam due to no ad support, at most $1 10000 gold packs
  • Get Unique Assets that are not downloaded
  • More Cards, Spells, Mages, and Enemies
  • The base mechanics of the game that are now done
  •  Adding more features and deck customization
  • Player unlockable skins for cards, castle, mages
  • More mages in the game with unique abilities  15 total (Planned: teleport enemies, damage buff, range buffs, attack buffs max 9999) 
Beta Phase
  • In -game Store for buying skins, card packs, booster decks
  • More areas and more unique maps Forests, Swamps, Dungeons, etc.
  • More Mages, Cards, Spells
  • Improve and Polish visuals
  • Possible PvP
  • 25 mages

If i can raise 5k even for just covering expenses would be great and enough for a steam release.

StatusIn development
PlatformsHTML5
Release date Jun 24, 2024
AuthorDigital Mouse
GenreStrategy, Card Game
Made withUnity, Blender
Tags3D, HyperCard, Tower Defense
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
LinksBlog

Development log

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